Sunday, 8 May 2011
Friday, 6 May 2011
Tuesday, 3 May 2011
3D sackboy model development
i used unwrap uvw and the cheeckerboard material to help me with pelting
this shws the pelting process i used pelt and realx to try and flatten out the shapes so the material wuld wrap smoothly around the objects
low polygon head
i started modeling the head using the low polygon method building it from planes, this was taking to long, and as there were so many polygons it would take a very long time to render, i decided to uses a box converted into low polygons instead.
Sunday, 17 April 2011
Tuesday, 12 April 2011
Typography- magazine spread experiments
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First mock up of a magazine ccover, i definately like photography for the subject but not sure about digital v lomo it seperates the page in half too much, want a more artistic approach |
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much prefer the grungy style focusing on lomography only, this is just a mock up of my idea the images are not my own the photo of the girl by joyce law and the negiataves i found here |
just got in some dud text from indesign atm, dont think it translates to anything
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