Tuesday, 3 May 2011

3D sackboy model development







i used unwrap uvw and the cheeckerboard material to help me with pelting



 this shws the pelting process i used pelt and realx to try and flatten out the shapes so the material wuld wrap smoothly around the objects

low polygon head





i started modeling the head using the low polygon method building it from planes, this was taking to long, and as there were so many polygons it would take a very long time to render, i decided to uses a box converted into low polygons instead.

3D work arranged in new blog

http://heidi3d.blogspot.com/

Tuesday, 12 April 2011

Typography- magazine spread experiments

First mock up of a magazine ccover, i definately like photography for the subject but not sure about digital v lomo it seperates the page in half too much, want a more artistic approach
much prefer the grungy style focusing on lomography only, this is just a mock up of my idea the images are not my own the photo of the girl by joyce law and the negiataves i found here


another wee trial with this spread, again not my images getting a film developed this week so when i get them back i will be use one of my own images which will create a very different mood from the piece.

just got in some dud text from indesign atm, dont think it translates to anything